VFX - Green Screen Filming

Filming in the green screen studio was a very insightful experience, especially since I'd never done any practical green screening before. We started at 9am and got finished just shy of 11am, most time was spent setting up between shots to ensure the camera won't inconsistently wobbling.

For the first two scenes I was filming, I had to make out that morgan's sitting on a bench which belonged to the Unity scene I'd be superimposing Morgan over. So to capture the entirety of Morgan's body, I rotated the camera 90 degrees so that it was capturing vertically.


Next, we set up the camera dolly shot that would later be the transition between the staff room and the virtual world. The camera was fixed to a rig that allows the camera to slide horizontally across it.


The main problem I had when filming was ensuring the tripod didn't shift from its position when operating it.
Also when reviewing the footage afterward, I noticed a fair bit of noise caused by the raised ISO due to the increased shutter speeds that allowed us to film at 50 frames per second over the relatively standard 25.

If I could do more filming, I'd definitely want to add more camera motion to try my hand at position and rotation tracking. 
VFX - Green Screen Filming VFX - Green Screen Filming Reviewed by Ben Roughton on June 19, 2018 Rating: 5

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