GAV Industries - Age Restriction in Games

Age restrictions are a measure of how explicit the contents of a digital product such as (but not limited to) film, television, music or video games are.

The first organization to issue age restrictions to media was the BBFC British board of film classification initially known as the British board of film censors before their name change in 1984. The BBFC primarily focus of film but have a brief of covering video games such as Dracula, a text-based adventure game from 1986 which they gave a 15 to, and Jack the Ripper, another text-based game they rated 18 in 1987.





PEGI, or the Pan European Game Information, is an organization established on the 9th of April 2003 with a sole focus of giving age restrictions to video games and software. Between then and December of 2015, they've rated over 25,300 games. In mid-2009, The United Kindom's Department of Culture, Media and Sport declared that the PEGI system would be the sole classification system used to age restrict video games and software thereafter.



What the BBFC and PEGI share is the numerical value used to divide the age demographics up.

3 - The content is very safe and appropriate for such an age. The contents don't tackle any challenging topics that could cause discomfort for the audience of young children.

7 - As a child gets older, they're able to comprehend violence in a surreal cartoon setting so long as it's being portrayed as bad so the child knows it's wrong.

12 - Young Teenagers will be at the age where they're able to understand the meaning behind mild profanity and name-calling in film/games. Films and games of this rating may also try tackling such subject matters as discrimination, drugs, fear, gambling, and sex to introduce the young person to these topics.

16 - Questionable contents are far more present and may even intertwine with the game/film's story. Far more mature themes are portrayed that would be inappropriate for a younger audience member as they may misunderstand/ misinterpret they morals and plotlines of the story being told.

18 - The most explicit contents only suitable for young or fully grown adults. Most topics are tailored towards being violent, shocking or just inappropriate for anyone underage.

For American video game consumers, the ESRB, or Entertainment Software Rating Board, is an organization that's been assigning age and content ratings since 1994. Unlike the BBFC and PEGI, ESRB doesn't rate games using a numerical value but a suitable title for each age demographic respectively.



GAV Industries - Age Restriction in Games GAV Industries -  Age Restriction in Games Reviewed by Ben Roughton on June 27, 2018 Rating: 5

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